Scale Armor Setup Demo (Blender 4.0)

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56 ratings

A geometry nodes based method fort making evenly distributed scales on a surface.

This is just a demo for learning.


This won't work well on animated/deforming objects, as it recalculates after every change.

It is recommended to bake it to a texture instead.


Please use Blender 4.0 or later.

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Scale Armor Setup Demo (Blender 4.0)

56 ratings
I want this!