Geometrynodes Raycaster (Blender 3.2)
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usd
Cartesian Caramel
A multi-bounce raycaster made using Geometrynodes in Blender 3.2.
This will use the vertices of a mesh/curve to create a ray in the direction of the object's normal data.
*This will only work in Blender 3.2+*
Size
1.34 MB
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