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(Experimental) Geometry Node Rig System

7 ratings
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(Experimental) Geometry Node Rig System

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7 ratings

An experimental Geometry Node rig system. This is not practical, just a test to see if it is possible.

This does not use a regular armature object.


The 'GN Rig Phyisics' modifier creates bone instances from mesh lines with an assigned Root vertex group.

The 'GN Armature Deform' modifier deforms a mesh based on the GN Rig object.

Bone weights are automatically generated due to limitations.


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