4.1 Rigid Body Dynamics in Geometry Nodes V1 (Experimental)
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Cartesian Caramel
(This is old and inaccurate, but could be useful)
An experimental rigid body dynamic system in Geometry Nodes.
It is very experimental. If you find better ways of doing this please let me know.
This is for learning, it is not practical yet.
This only works on one object at a time due to the lack of for each loops.
An angular velocity setup is also included. It mostly works, but is missing the Tennis Racket Theorem.
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