Geometry Node Shape Key and UV Tangent (Experimental)
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Cartesian Caramel
A geometry node shape key setup in Blender 4.0 or later.
This method references other objects (with the same topology) and applies the shape offset.
This includes a UV tangent node (for the tangent space offsets) which can be very useful on other projects.
This is experimental, and may need update/fixes in the future.
Character model is from the Blender open movie "Charge."
Size
5.93 MB
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